SDK packages

One engine. Seventeen ways to call it.

Every package is the same native engine with the same documented API. What differs is the language you call it from and the platforms the licence covers. Pick the one that matches how you build.

Not sure? Start from what you are building.

Search by language, runtime or platform
Operating system
Architecture
Kind of package
Compare as a table 17 of 17 packages
Every package, with the platforms its licence covers.
Package What it is Kind Licensed platforms
Windows C/C++
windows-cpp
The engine as a DLL, with the header and both bitnesses. Native library win-x86 win-x64
Windows on ARM64
windows-arm64
A native ARM64 build of the engine for Windows. Native library win-arm64
Windows ActiveX / COM
windows-activex
A registered COM server, for hosts that cannot call a C DLL. Language binding win-x86 win-x64
.NET (source P/Invoke)
windows-dotnet
The C# and VB.NET bindings as source, plus both engines. Language binding win-x86 win-x64
NuGet package
nuget
One package, native engines for every runtime identifier. Language binding Package manager Cross-platform win-x86 win-x64 win-arm64 linux-x64 linux-arm64 macos
Linux on Intel
linux-x86-x64
Shared objects for 64-bit and 32-bit Intel Linux. Native library linux-x86 linux-x64
Linux on ARM
linux-arm
Shared objects for 64-bit and 32-bit ARM Linux. Native library linux-arm32 linux-arm64
macOS
macos
One universal dylib covering Intel and Apple Silicon. Native library macos
iOS
ios
Static archives for device and simulator. Native library Mobile ios
Android
android
Shared objects for all four Android ABIs. Native library Mobile android
PHP
php
A pure-PHP binding over FFI: no compiled extension to match. Language binding win-x64 linux-x86 linux-x64 linux-arm32 linux-arm64 macos
Python
python
A ctypes binding: no compiled module, no build step. Language binding Cross-platform win-x86 win-x64 linux-x64 macos
Delphi / Object Pascal
pascal
Two bindings: the flat DLL unit and an object wrapper. Language binding win-x86 win-x64
ASP.NET Core
aspnet
A self-contained web sample with the package bundled. Language binding win-x86 win-x64 win-arm64 linux-x64 linux-arm64 macos
Flutter
flutter
A dart:ffi package with natives for five platforms. Language binding Mobile Cross-platform win-x64 linux-x64 macos ios android
Node.js
javascript
A JavaScript binding with TypeScript declarations included. Language binding win-x64 linux-x64 macos
TypeScript
typescript
The Node binding with a typed surface and a TS example. Language binding win-x64 linux-x64 macos

Back to the finder →

Why a package per platform, and not one big download

A package is not a marketing category. The licence key carries which one you bought, and the engine refuses that key on a platform the package does not cover — so the download and the licence always describe the same thing. It also means you are not paying for six platforms to ship on one.

Every platform list on this site is generated from the engine and the release artifacts, which is why they occasionally disagree with each other in public: where a download contains a binary the licence does not authorise, the page says so rather than choosing the flattering half.

See the full platform matrix →