Documentation / Install guides
Install iOS
Static archives for device and simulator.
1. Get the package
The download is public and needs no key — unlicensed output carries an
evaluation watermark and nothing else is restricted. The package file is
ios.zip.
2. Check your platform
Two separate facts per platform: whether a licence key for this package covers it, and whether the download ships an engine binary for it.
| Platform | Licence covers it | Binary in the download |
|---|---|---|
ios |
Yes | Yes |
3. Install
text
Add libLumasPdf.dev.a and lumaspdf.h to your Xcode target
4. Licence it
A licence is one key string, set once at startup. Buying one and installing it is covered by how licensing works; until then the engine runs fully functional with an evaluation watermark.
5. Your first PDF
The smallest complete program: create, write, close.
c
#include "lumaspdf.h"
void makePdf(const char *path) {
void *pdf = pdfCreatePDF(path);
pdfAppend(pdf);
pdfWriteFText(pdf, taCenter, "Hello from LumasPDF");
pdfEndPage(pdf);
pdfCloseFile(pdf);
pdfDeletePDF(pdf);
}
Where next
- The full quick start Step by step, from unzip to a rendered page.
- Runnable examples Complete programs, each verified against a named release.
- The iOS package page Editions, pricing, and everything in the download.
- API reference Every exported function, with declarations.